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The 100 Greatest Console Video Games: 1988-1998 covers the next decade in the history of video games in incredible detail and each of the 100 games featured has 2 to 3 full pages of thorough coverage, including history, production info, author anecdotes, developer quotes, gameplay details, reviews, box art, screenshots, vintage magazine ads, fun facts, and more.
The 100 Greatest Console Video Games: 19881998
BND 57
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The 100 Greatest Console Video Games: 1988-1998 covers the next decade in the history of video games in incredible detail and each of the 100 games featured has 2 to 3 full pages of thorough coverage, including history, production info, author anecdotes, developer quotes, gameplay details, reviews, box art, screenshots, vintage magazine ads, fun facts, and more.
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What Stands Out
Product Details
- The 100 Greatest Console Video Games: 1988–1998 is a follow-up to the best-selling book, The 100 Greatest Console Video Games: 1977-1987
- Covers the crucial decade in gaming history with 2 to 3 full pages of coverage for each of the 100 featured games
- Includes games for consoles like NES, Sega Genesis, Super Nintendo, Sony PlayStation, Nintendo 64, TurboGrafx-16, Neo Geo, 3DO, and Sega Saturn
- Written by Brett Weiss and other industry notables, accompanied by a foreword from YouTuber Chris The Irate Gamer Bores
- Nostalgic for seasoned gamers and a great history lesson for younger and casual gamers
- Highlighted by game-development history, insider commentary, and key gaming details
| Publisher | Schiffer |
| Publication date | November 29, 2022 |
| Language | English |
| Print length | 272 pages |
| ISBN-10 | 0764364324 |
| ISBN-13 | 978-0764364327 |
| Item Weight | 3 pounds (1.36 kg) |
| Dimensions | 7.32 x 1.13 x 10.25 inches (18.6 x 2.9 x 26 cm) |
Who Should Buy?
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Retro Gamers
Ideal for gamers who appreciate classics and wish to revisit iconic titles from the late 20th century.
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Collectors
A valuable addition for collectors of video game history, offering insights and rankings of beloved titles.
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Game Historians
Useful for researchers and enthusiasts studying the evolution of console games and their cultural impact.
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Modern Gamers
Players focused on current games may find the content outdated and irrelevant to their gaming experience.
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Casual Readers
Individuals seeking a casual read might find the book too specialized and not as engaging.
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Non-Collectors
Those not interested in video game history or collecting may not appreciate the book's niche focus.
Product Description
Customer Questions & Answers
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Question:
What topics does 'The 100 Greatest Console Video Games: 1988–1998' cover?
Answer: This hardcover book dives deep into the history and impact of the most iconic console video games released from 1988 to 1998. It features critical analysis, behind-the-scenes stories, and insights from developers that shaped the gaming landscape. By exploring both cult classics and blockbuster hits, the book provides a comprehensive overview of how these games influenced player experiences and gaming culture at large. -
Question:
Who is the author of 'The 100 Greatest Console Video Games: 1988–1998'?
Answer: The book is authored by a highly regarded figure in video game journalism, known for their deep insights and expertise in the gaming industry. With a background that includes covering gaming events and writing extensively about game design, the author brings a knowledgeable perspective to this compilation, making it a must-read for both casual gamers and hardcore enthusiasts. -
Question:
Is this book suitable for both casual gamers and hardcore gaming enthusiasts?
Answer: Absolutely! 'The 100 Greatest Console Video Games: 1988–1998' is designed to be accessible for casual gamers while providing in-depth information that serious enthusiasts will appreciate. The blend of historical context, gameplay analysis, and author anecdotes ensures that readers from all backgrounds will find something to engage with and learn. -
Question:
Does the book include illustrations or images from the games?
Answer: Yes, the book is richly illustrated with vibrant images, including cover art, screenshots, and concept art from various games. These visuals serve to evoke nostalgia and enhance the reading experience, making it a visually appealing journey through the greatest games of this era. -
Question:
Can this book be a good gift for a gamer?
Answer: Definitely! 'The 100 Greatest Console Video Games: 1988–1998' makes an excellent gift for gamers of all ages. Its combination of nostalgia, critical commentary, and engaging storytelling provides a thoughtful and unique present for any gaming enthusiast looking to relive their favorite gaming memories or discover classic titles. -
Question:
How is the book structured?
Answer: The book is organized into themed sections that categorize the games based on their genres, platforms, or influential trends of the time. Each entry consists of detailed descriptions, significant achievements, and the lasting impact the games had on the industry. This structured approach allows readers to easily navigate through the iconic titles and their contributions. -
Question:
What is the target audience for this book?
Answer: The target audience for this book includes gamers, gaming historians, and anyone interested in the cultural significance of video games. It appeals to a broad demographic, from those who lived through the gaming boom of the late '80s and '90s to newcomers keen on understanding the roots of contemporary gaming culture. -
Question:
What makes this book different from other video game retrospectives?
Answer: This book stands out due to its focused timeframe and curated selection, offering a comprehensive look at a pivotal moment in gaming history. Rather than attempting to cover all games exhaustively, it hones in on the most influential titles, providing in-depth insight into their design, innovation, and legacy, which enhances the reader’s appreciation of these games. -
Question:
Can I find this book in different formats?
Answer: Currently, 'The 100 Greatest Console Video Games: 1988–1998' is available as a hardcover edition, making it perfect for collectors and coffee table displays. While there may be digital editions at a later stage, the hardcover edition allows for a premium reading experience, making it a standout addition to any gamer’s library. -
Question:
Where can I buy 'The 100 Greatest Console Video Games: 1988–1998' in Brunei?
Answer: You can buy 'The 100 Greatest Console Video Games: 1988–1998' at Ubuy in Brunei. They offer a variety of products, including books, and provide a reliable platform for making your purchase easy and secure.
Product Price History
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BND 57
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Features & Benefits
- The book covers the best console video games from 1988-1998.
- The book highlights 100 games with thorough coverage for each game.
- The covered games include Super Mario Bros 3, Sonic the Hedgehog, Metal Gear Solid, and Tomb Raider.
- The book includes production info, author anecdotes, developer quotes, gameplay details, reviews, box art, screenshots, and vintage magazine ads.
- Contributors to the book include Greg Sewart, Patrick Hickey Jr., and popular YouTuber and author Chris The Irate Gamer Bores.
- The book is suitable for seasoned gamers and younger folks alike and is both entertaining and educational.





